Botw Update 160 Extra Quality — Portable
A known quirk in BotW's original rendering pipeline is a faint, distracting that occasionally crawls across shadow maps, especially on uneven terrain. Extra Quality scripts inject code modifications directly into the rendering step to smooth out shadow cascading and remove these harsh lines. 3. Enhanced Draw Distance & Lod Scaling
This was the real win for everyone. The patch unlocked a temporary "boost mode" for the console's CPU. It cut fast-travel and shrine loading times nearly in half.
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It added support for the Toy-Con VR Goggles. This allowed players to view the massive world of Hyrule in stereoscopic 3D.
: Compatibility with the Toy-Con 04 VR Kit. botw update 160 extra quality
(BotW) that provides "extra quality." The final official update from Nintendo was version 1.6.0
The official console versions of BotW run at 900p (docked) on Switch and 720p on Wii U. On Cemu, players unlocked the game's true potential, running it at 4K, 8K, or even higher resolutions . This single change eliminates all jagged edges, bringing Link's world into razor-sharp focus. The draw distance can also be significantly increased, allowing players to see structures and landmarks from miles away that would be hidden by fog on a standard Switch. A known quirk in BotW's original rendering pipeline
Shadow maps in the vanilla game can appear jagged. Extra Quality increases shadow resolution from 512x512 to 2048x2048 or higher, creating soft, realistic silhouettes.