Fdp Client Config — Blocksmc //top\\
Verus Damage or Verus Bow (Requires you to take damage or shoot yourself first to bypass velocity checks) Duration: Keep it under 2–3 seconds. Vanilla Fly: 100% patched. Do not use. 5. Scaffold (World Interaction)
| Module | Key Setting | Recommended Value for BlocksMC | Reasoning | | :--- | :--- | :--- | :--- | | | Max Angle / FoV | Lower (e.g., 60-90°) | A lower field of view is less suspicious and reduces the chance of being detected by anti-cheat systems that track your head movement during attacks. | | Killaura | APS (Attacks Per Second) | 8-13, with randomization | BlocksMC's anti-cheat is sensitive to a perfectly consistent number of attacks per second. Introducing slight randomization makes the action appear more human. | | Killaura | Swing | Enable | This makes your in-game arm swing with each attack, which is a normal client-side animation. Without it, hits can seem to come from nowhere, which is a common flag for anti-cheat. | | Scaffold | Delay | 0-25 ms | Low values (0) are often flagrant. A small delay between placing blocks can mimic human reaction times. | | Scaffold | Timer | 1.0 | Do not change this value. Altering the game's tick speed will almost certainly be flagged and result in a ban. | | Velocity | Horizontal | 90-95% | Reducing velocity only slightly is harder for anti-cheat to detect than a complete removal, yet still provides a noticeable advantage. | | Velocity | Vertical | 100% | Reducing vertical velocity is highly detectable. It's safest to leave this at 100%, meaning you take full vertical knockback. | | All Modules | Silence Mode / Bypass | Enable if available | This feature attempts to hide the fact that a module is active by spoofing packets or altering how the client interacts with the server. | fdp client config blocksmc
0% (Prevents being launched into the air by incoming attacks). Verus Damage or Verus Bow (Requires you to
To maintain fair play, BlocksMC employs several anti-cheat systems. These include NCP (NoCheatPlus) and Verus, which monitor player actions to detect suspicious behavior like unnatural movement, impossible reach, or automated clicking. Some community sources also mention a "customer service anti-cheat," indicating that human moderators may manually ban players who are reported or flagged. Any successful configuration must be designed to bypass these systems without triggering a ban. "mempool": "name": "MCAST_POOL"
Enabled (Simulate sneaking at the edge of blocks)
Always test new FDP Client builds or configuration updates on an alt account before risking your primary account.
"fdp_client": "name": "ultra_low_latency_app", "interface": "dpdk0", "mempool": "name": "MCAST_POOL", "size": 16384, "cache_size": 512 , "rings": [