Step 4: Map the Right Analog Stick (Fixing the Skill Move Issue)
Modifying or replacing the file manually forces the game to map your specific controller configuration layout accurately. Below is a complete breakdown of where to find this file, how to edit its syntax, and alternative ways to resolve controller bugs on PC. File Location: Where to Find buttonData.ini
Right-click the original file, select "Open with," and choose "Notepad" or any other plain text editor. fifa button data setup .ini
Let the tool search the web automatically for working internet presets, or manually map each thumbstick axis and trigger. Click and close the program before starting your game. Method B: Utilizing Steam Input Force-Overwrites
Opening the file in Notepad reveals blocks of text assigned to different controllers. A standard device block looks like this: Step 4: Map the Right Analog Stick (Fixing
ADD_MAP VB_AI_RSTICK_X=XBOX_RSTICK_X ADD_MAP VB_AI_RSTICK_Y=XBOX_RSTICK_Y Use code with caution.
Help you identify your as recognized by Windows? Let the tool search the web automatically for
AddController "Generic USB Joystick" AddAlias "Generic USB" AddMap PC_CONTROL_BUTTON03 VB_AI_A ; Button 3 = Pass AddMap PC_CONTROL_BUTTON02 VB_AI_B ; Button 2 = Shoot AddMap PC_CONTROL_BUTTON04 VB_AI_Y ; Button 4 = Through Ball AddMap PC_CONTROL_BUTTON01 VB_AI_X ; Button 1 = Lob/Cross Use code with caution. Copied to clipboard Common Use Cases & Hacks Right Analog Stick Fix
The file uses specific naming conventions for both physical inputs and virtual game actions: PC_CONTROL_BUTTON Physical Button Analog Stick/Trigger (Left Stick), (Right Stick) POV_0_LEFT In-Game Action VB_AI_RS_UP (Skill Move) Menu/UI Action VB_FE_SELECT (Confirm), VB_FE_CANCEL Common Use Cases & Fixes Locating the File
Followed by button mappings: