Close the properties window. Steam will automatically queue a download to swap your game files back to the classic DX11 version.
The main reason PC enthusiasts choose the DX11 framework is mod stability. Most classic community modifications, scripts, and older versions of tools like REFramework on Nexus Mods were built using the DX11 architecture. If you run the default DX12 build, your game is likely to crash or fail to load textures when these mods are applied. 2. Elimination of Micro-Stutters
For a DirectX 11 mod:
It is frequently cited as a "perfect" title for the Steam Deck , where the efficiency of the DX11 renderer allows for high settings with excellent battery life. Resident Evil 3 Directx 11 New
According to various community discussions on Steam Community Discussions, DX11 often provides a more consistent frame time compared to DX12. This means that while you might not have the absolute highest maximum frame rate, you will likely experience fewer sudden spikes in framerate (hiccups) or sudden, momentary freezes. This is crucial for a fast-paced survival horror game. Superior Performance on Mid-Range and Older CPUs resident evil 3 directx 11 new
The Resident Evil 3 remake delivers intense survival horror with stunning visuals. Driven by Capcom’s versatile RE Engine, the game pushes modern hardware to its limits. While the title shipped with advanced API support, tweaking your graphical backend remains essential for stable frame rates.
The official functions as a critical fallback branch on Steam, allowing PC players to opt out of the resource-heavy DirectX 12 next-gen update. Originally forced upon users as a visual upgrade featuring Ray Tracing and 3D audio, the DirectX 12 update inadvertently inflated system requirements and broke community-favorite mods. By opting back into the legacy DirectX 11 pipeline, players with budget hardware, older operating systems, or heavy mod setups can restore stable framerates and eliminate stuttering. Why the DirectX 11 Version Exists Close the properties window
The future of Resident Evil 3 Remake on PC is now largely in the hands of its dedicated modders. While Capcom's official support has seemingly slowed, the "dx11_non-rt" branch remains a vital option for the community.
Resident Evil 3 (2020) , the "new" DirectX 11 version refers to a specific non-ray tracing (non-RT) branch Elimination of Micro-Stutters For a DirectX 11 mod:
// Distort UVs based on player velocity stored in a global constant buffer float2 smearUV = texCoord + (PlayerVelocity * bloodIntensity * 0.05);
Close the menu and wait for the game to auto-update/download the previous version.